In this video, experts from popular ASO tools AppFollow, AppTweak, App Radar, and Mobile Action, are answering your burning ASO question.
When getting started first find the right keywords, then start tackling the conversion rate so you can get meaningful results.
You have to prepare your description using Google Natural language and optimize for both Google's robots and people.
You need to repeat keywords in your Google Play Store long description but the recommendation is to have a density of 2-3%. You should not go over 3% (which would be keyword stuffing).
Important to have the end user in mind. You want to nail especially the beginning of the description (first two paragraphs) and include important keywords there for Google.
We need to be careful about what we call low volume keyword vs. high volume keywords because the relation between the keywords' popularity score is exponential. If you choose a keyword that has too much popularity, you probably won't rank. Keywords with a popularity of 10/20/30 are "also fine".
You can pay to rank on a specific keyword with ASA and by doing so you can figure out if it is a good fit for relevancy: keywords that drive traffic but also convert.
When Apple's algorithm sees that a paid keyword is driving downloads to an app, it decides that it is indeed a relevant keyword and that the app should rank higher.
Premium games: video really important because you need to convince to pay and it is hard to do with just screenshots. There is no way around it.
Ilia from AppFollow has almost 99% confidence that Google reads screenshots. Example: an app got bunked because it had a keyword in a screenshot that Google judged inappropriate.
Screenshot creation: you can integrate Fastlane within your app to take screenshots while testing your app, and you can also localize what you see in the screenshots.
Screenshot upload: you might have around 1,000 screenshots to upload if you handle localization. AppRadar let you just upload a folder with all your screenshots, AppRadar detects the language and uploads to App Store Connect and Google Play.
For indies when doing keyword research start by targeting lower volume, long tail keywords (2-3 words).
Best practice from APAC region: running pre-order Apple Search Ads campaign so that you have a good boost as soon as the app launches (lots of downloads in 1 or 2 days). Recommended especially for games.
Changing the category (without ASO or app update) and ending up in a category where your app becomes better than your peers can have a significant impact. ⚠️ But be careful!
Ideal keyword update frequency: Apple: iterate every 3/4 weeks but once you find your set of keywords, keep it (maybe seasonal change, big competitor change, etc.). Google: iterate keywords every 6/8 weeks when in testing mode but after that, keep it (only seasonal changes, etc.).
When getting started first find the right keywords, then start tackling the conversion rate so you can get meaningful results.
You have to prepare your description using Google Natural language and optimize for both Google's robots and people.
You need to repeat keywords in your Google Play Store long description but the recommendation is to have a density of 2-3%. You should not go over 3% (which would be keyword stuffing).
Important to have the end user in mind. You want to nail especially the beginning of the description (first two paragraphs) and include important keywords there for Google.
We need to be careful about what we call low volume keyword vs. high volume keywords because the relation between the keywords' popularity score is exponential. If you choose a keyword that has too much popularity, you probably won't rank. Keywords with a popularity of 10/20/30 are "also fine".
You can pay to rank on a specific keyword with ASA and by doing so you can figure out if it is a good fit for relevancy: keywords that drive traffic but also convert.
When Apple's algorithm sees that a paid keyword is driving downloads to an app, it decides that it is indeed a relevant keyword and that the app should rank higher.
Premium games: video really important because you need to convince to pay and it is hard to do with just screenshots. There is no way around it.
Ilia from AppFollow has almost 99% confidence that Google reads screenshots. Example: an app got bunked because it had a keyword in a screenshot that Google judged inappropriate.
Screenshot creation: you can integrate Fastlane within your app to take screenshots while testing your app, and you can also localize what you see in the screenshots.
Screenshot upload: you might have around 1,000 screenshots to upload if you handle localization. AppRadar let you just upload a folder with all your screenshots, AppRadar detects the language and uploads to App Store Connect and Google Play.
For indies when doing keyword research start by targeting lower volume, long tail keywords (2-3 words).
Best practice from APAC region: running pre-order Apple Search Ads campaign so that you have a good boost as soon as the app launches (lots of downloads in 1 or 2 days). Recommended especially for games.
Changing the category (without ASO or app update) and ending up in a category where your app becomes better than your peers can have a significant impact. ⚠️ But be careful!
Ideal keyword update frequency: Apple: iterate every 3/4 weeks but once you find your set of keywords, keep it (maybe seasonal change, big competitor change, etc.). Google: iterate keywords every 6/8 weeks when in testing mode but after that, keep it (only seasonal changes, etc.).
When getting started first find the right keywords, then start tackling the conversion rate so you can get meaningful results.
You have to prepare your description using Google Natural language and optimize for both Google's robots and people.
You need to repeat keywords in your Google Play Store long description but the recommendation is to have a density of 2-3%. You should not go over 3% (which would be keyword stuffing).
Important to have the end user in mind. You want to nail especially the beginning of the description (first two paragraphs) and include important keywords there for Google.
We need to be careful about what we call low volume keyword vs. high volume keywords because the relation between the keywords' popularity score is exponential. If you choose a keyword that has too much popularity, you probably won't rank. Keywords with a popularity of 10/20/30 are "also fine".
You can pay to rank on a specific keyword with ASA and by doing so you can figure out if it is a good fit for relevancy: keywords that drive traffic but also convert.
When Apple's algorithm sees that a paid keyword is driving downloads to an app, it decides that it is indeed a relevant keyword and that the app should rank higher.
Premium games: video really important because you need to convince to pay and it is hard to do with just screenshots. There is no way around it.
Ilia from AppFollow has almost 99% confidence that Google reads screenshots. Example: an app got bunked because it had a keyword in a screenshot that Google judged inappropriate.
Screenshot creation: you can integrate Fastlane within your app to take screenshots while testing your app, and you can also localize what you see in the screenshots.
Screenshot upload: you might have around 1,000 screenshots to upload if you handle localization. AppRadar let you just upload a folder with all your screenshots, AppRadar detects the language and uploads to App Store Connect and Google Play.
For indies when doing keyword research start by targeting lower volume, long tail keywords (2-3 words).
Best practice from APAC region: running pre-order Apple Search Ads campaign so that you have a good boost as soon as the app launches (lots of downloads in 1 or 2 days). Recommended especially for games.
Changing the category (without ASO or app update) and ending up in a category where your app becomes better than your peers can have a significant impact. ⚠️ But be careful!
Ideal keyword update frequency: Apple: iterate every 3/4 weeks but once you find your set of keywords, keep it (maybe seasonal change, big competitor change, etc.). Google: iterate keywords every 6/8 weeks when in testing mode but after that, keep it (only seasonal changes, etc.).
Notes for this resource are currently being transferred and will be available soon.
Criteria different if iOS vs. Google Play but also category ranking or keywords ranking
iOS App Store
Google Play Store
It is a must but is not enough. In order to get impressions you need to do keyword optimization but it is crowded.
Conversion rates are getting more and more important.
[💎@04:07] First find the right keywords, then start tackling the conversion rate so you can get meaningful results.
Keywords is the base layer because this is how people find you. Once the app is found, it is about convincing users to download the app.
ASO has gotten way beyond keywords. You have to do all of it, even though you start with keywords. After that you need to keep improving on all fronts.
Ilia (AppFollow)
ML (AppTweak)
Use the number of characters you need in the description. A 2,000 characters description done right is better than a 4,000 description stuffed with screenshots.
Thomas (AppRadar)
ML (Apple)
Mustafa (Mobile Action)
Mustafa (Mobile Action)
Mustafa (Mobile Action)
Thomas (AppRadar)
Do App Previews work better?
Ilia 👍👎
ML 👍👎
Thomas 👍👍
Mustafa (Mobile Action)
Ilia (AppFollow)
ML (AppTweak)
Thomas (AppRadar)
Ilia: bring more revenue also brings more revenue to Apple, which might help you get featured.
Ilia (AppFollow)
Thomas (AppRadar)
ML (AppTweak)
Ilia (AppFollow)
Mustafa (Mobile Action)
ML (AppTweak)
Thomas (AppRadar)
Ilia (AppFollow)
[💎@44:52] Steve - you can also optimize your In App Purchase fields (more info here)
ML (AppTweak)
Mustafa (Mobile Action)
Thomas (AppRadar)
Mustafa (Mobile Action)
ML (AppTweak)
Thomas (AppRadar): Is ASO still important?
Mustafa (Mobile Action): Google tags?
ML (AppTweak): How long to wait before ASO update?
Criteria different if iOS vs. Google Play but also category ranking or keywords ranking
iOS App Store
Google Play Store
It is a must but is not enough. In order to get impressions you need to do keyword optimization but it is crowded.
Conversion rates are getting more and more important.
[💎@04:07] First find the right keywords, then start tackling the conversion rate so you can get meaningful results.
Keywords is the base layer because this is how people find you. Once the app is found, it is about convincing users to download the app.
ASO has gotten way beyond keywords. You have to do all of it, even though you start with keywords. After that you need to keep improving on all fronts.
Ilia (AppFollow)
ML (AppTweak)
Use the number of characters you need in the description. A 2,000 characters description done right is better than a 4,000 description stuffed with screenshots.
Thomas (AppRadar)
ML (Apple)
Mustafa (Mobile Action)
Mustafa (Mobile Action)
Mustafa (Mobile Action)
Thomas (AppRadar)
Do App Previews work better?
Ilia 👍👎
ML 👍👎
Thomas 👍👍
Mustafa (Mobile Action)
Ilia (AppFollow)
ML (AppTweak)
Thomas (AppRadar)
Ilia: bring more revenue also brings more revenue to Apple, which might help you get featured.
Ilia (AppFollow)
Thomas (AppRadar)
ML (AppTweak)
Ilia (AppFollow)
Mustafa (Mobile Action)
ML (AppTweak)
Thomas (AppRadar)
Ilia (AppFollow)
[💎@44:52] Steve - you can also optimize your In App Purchase fields (more info here)
ML (AppTweak)
Mustafa (Mobile Action)
Thomas (AppRadar)
Mustafa (Mobile Action)
ML (AppTweak)
Thomas (AppRadar): Is ASO still important?
Mustafa (Mobile Action): Google tags?
ML (AppTweak): How long to wait before ASO update?
Criteria different if iOS vs. Google Play but also category ranking or keywords ranking
iOS App Store
Google Play Store
It is a must but is not enough. In order to get impressions you need to do keyword optimization but it is crowded.
Conversion rates are getting more and more important.
[💎@04:07] First find the right keywords, then start tackling the conversion rate so you can get meaningful results.
Keywords is the base layer because this is how people find you. Once the app is found, it is about convincing users to download the app.
ASO has gotten way beyond keywords. You have to do all of it, even though you start with keywords. After that you need to keep improving on all fronts.
Ilia (AppFollow)
ML (AppTweak)
Use the number of characters you need in the description. A 2,000 characters description done right is better than a 4,000 description stuffed with screenshots.
Thomas (AppRadar)
ML (Apple)
Mustafa (Mobile Action)
Mustafa (Mobile Action)
Mustafa (Mobile Action)
Thomas (AppRadar)
Do App Previews work better?
Ilia 👍👎
ML 👍👎
Thomas 👍👍
Mustafa (Mobile Action)
Ilia (AppFollow)
ML (AppTweak)
Thomas (AppRadar)
Ilia: bring more revenue also brings more revenue to Apple, which might help you get featured.
Ilia (AppFollow)
Thomas (AppRadar)
ML (AppTweak)
Ilia (AppFollow)
Mustafa (Mobile Action)
ML (AppTweak)
Thomas (AppRadar)
Ilia (AppFollow)
[💎@44:52] Steve - you can also optimize your In App Purchase fields (more info here)
ML (AppTweak)
Mustafa (Mobile Action)
Thomas (AppRadar)
Mustafa (Mobile Action)
ML (AppTweak)
Thomas (AppRadar): Is ASO still important?
Mustafa (Mobile Action): Google tags?
ML (AppTweak): How long to wait before ASO update?