Growth expert leaderboard · Expert

Thomas Petit

Independent Growth Consultant · LinkedIn

83 insights on Paid UA, Onboarding and Activation and Strategy from 14 talks and podcasts, each with the quote and a link to the moment it was said.

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Onboarding and Activation

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Strategy

Strategy

There are so many variables (segments, attributes, etc.) that comparing yourself to benchmarks is very hard. It’s much more important to improve what you had six months ago rather than measuring yourself to a benchmark. Just try to be better than yesterday.

Let's Talk Apps - MasterClass by Admiral Media - Episode 1 at 51:40 · Featured in Growth Gems #112

Sylvain's take:

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Creatives

Creatives

Once an AI tool is good enough for a repeatable niche task like voiceover, translating a winning creative into 12 languages, or scripting, stop chasing the cutting-edge model. A 5-10% quality gain is worthless when a proven, cheap process already satisfies the need; lock it in and reinvest the time elsewhere until you're forced to change.

"Oh, I've got this creative that works. I need it to have it in 12 languages now. I don't really care if it's 5% better left and right because they found something that kind of works. The process is there and the time gain into just applying this and at some point it might switch."

S07, E30: MDM Mailbag #8 (with Thomas Petit) at 34:53 · Featured in Growth Gems #148

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Data

Data

When starting with a new company, run data QA checks. Export a few common events (e.g. first opens, signups, important user activity, etc.) from the different data tools used, with a couple of breakdowns (e.g. over time, by platform), and make sure that the trends are similar _(i.e., things move in the same direction and in the same proportions)_.

Data culture for startups · Featured in Growth Gems #100

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Monetization

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Organic Acquisition

Organic Acquisition

ASO has limited scalability as a primary growth driver. While store optimization remains important for conversion, it cannot systematically drive large-scale growth. Focus ASO efforts on conversion optimization rather than expecting it to be a major acquisition channel.

"I've stopped selling ASO services in 2017. That was eight years ago. Like, and the reason I stopped is because I couldn't see that the value, the impact that I'm bringing can compensate for the money that I ask in a reliable way. Basically, I was unable to produce systematic impact at scale."

Season 6, Episode 1: MDM Mailbag #3 (with Thomas Petit) at 13:58 · Featured in Growth Gems #129

Sylvain's take:

All successful large-scale apps rely on paid acquisition or other non-ASO growth methods. ASO should be viewed as a necessary conversion optimization tool rather than a primary growth strategy, with clear scaling limitations.

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Retention

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Branding

Influencer Marketing

Lifecycle Marketing

Other

Having multiple paywalls during onboarding is a great way to increase the install -> paywall view metric, and often conversions. However, one important consideration is how important the free cohort is for you because multiple paywalls moves your place on the freemium <> premium spectrum.

Building a Full-Funnel Growth Strategy · Featured in Growth Gems #120

Sylvain's take:

This is a strategic decision. Here is the “spectrum” that Thomas shared a few times before”.

Where are you? And where do you want to be?

This is also not a decision set in stone: it might very well be justified to start with a hard paywall when looking for product market fit and initial traction, then move towards freemium. Kenneth Schlenker (CEO at Opal) actually recommended this in his insights from Growth Gems #108.

It’s a huge asset to have a strong community outside of the app that talks together, etc. but it can make things challenging when it comes to monetization. One way to solve for that, and leverage this community, is to ask for donations. Donating becomes a “badge of honor”: users become ambassadors and benefit from social influence.

Building a Full-Funnel Growth Strategy · Featured in Growth Gems #120

Sylvain's take:

Patreon also comes to mind, even though they were recently forced to switch to in-app purchases for donations to their members (but that’s to be expected).

It got me curious, though: what if donations was what you use as a back-up offer? Is anybody doing that? I’ve seen it done with “pay what you want” offers (a few price point choices), but never with donations.

Simplify the app post-onboarding to drive users to the most important action you want them to do. You can delay showing features until some progress has been made.

Building a Full-Funnel Growth Strategy · Featured in Growth Gems #120

Sylvain's take:

Headspace takes non-trialers and trialers through a first meditation before dropping them on the main tab.

The Impulse example below feels pretty strong because they:

  • Tease a reward for completing games

  • Customize the first game they open by default

Impulse

Imprint

Imprint, like several others, customizes the top of the main tab they drop you on to have a clear “Start” CTA.

If you know of some that actually delay showing features, hit reply and let me know!

Ways to approach a long onboarding:

  • Copy a competitor, then iterate
  • Balance asks and education/nice moments. Start with easy questions and motivating/fun screens.
  • Bundle your screens in sections/modules that make logical sense (e.g., age, weight)

Building a Full-Funnel Growth Strategy · Featured in Growth Gems #120

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