Growth Gems experts

Robbie Kellman Baxter

· LinkedIn

5 insights on Monetization and Strategy from 2 talks and podcasts, each with the quote and a link to the moment it was said.

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Monetization

Monetization

Don’t worry about nuances like your price being $9.99 or $10…Start with:

  • Making sure you have $10 worth of value

  • Making sure you have enough value up front to get someone to sign up

  • Making the first seconds/minutes/days after they sign up an opportunity for them to recognize value from you and expose them to how they can get even more value

  • Keeping them engaged - if you have a 6 months plan make sure that you can offer value for 6 months!

How to optimize products for forever: win with subscription apps at 15:10 · Featured in Growth Gems #70

Monetization

Only reasons to have a freemium model:

  • Trying to change a behavior on an ongoing basis: showing them that it will be a habit

  • Some kind of network effect: each new person using the product for free creates more value from premium users (e.g. LinkedIn)

  • A viral component: making free users a marketing channel to bring premium users

How to optimize products for forever: win with subscription apps at 25:54 · Featured in Growth Gems #70

Sylvain's take:
Monetization

When first adding in a subscription model (e.g. as another product), the first question to ask is what this is doing for your larger ecosystem/business model. Define where the focus will be: awareness, protecting from competitors, for the heaviest users, etc.

How to optimize products for forever: win with subscription apps · Featured in Growth Gems #70

Sylvain's take:

⛏️ Going Deeper:

Another advice from Robbie is that when considering a move to subscription, you need to test your hypothesis in a very small market and look at the worst-case scenario. You can then adjust the offering, and test again. Example: you have several games selling for $60 each with in-game purchases. If you’re looking to move to a $100 subscription/year for a bundle, the worst-case scenario is if all users move to the subscription (even the ones that would buy 2 games a year).

Strategy

Strategy

The starting point to understanding customers is LTV: find the customers who have stayed the longest and paid the most. Then try to find more of these users by understanding more about them: how did they onboard, what was the source of the lead, and which cohort are they coming from (e.g., season).

The 4 Foundational Frameworks of Consumer SaaS · Featured in Growth Gems #100

Strategy

If you’re attracting people that have no intention of staying, that is a very uphill climb. Example: streaming service acquiring users by focusing on just 1 movie and seeing poor retention.

How to optimize products for forever: win with subscription apps · Featured in Growth Gems #100

Sylvain's take:

⛏️ Going Deeper: Robbie also shared that attracting the right people will also give you a cleaner read on what’s working or not working.

Same thing if you focus a lot on getting free stuff or promotions to get users in. In his presentation “Subscription Apps Fundamentals”, Thomas Petit was sharing that you might even want to avoid focusing too much on the free trial in external communications👇

Growth Gems
💎 Growth Gems #20 - Gems from "Subscription Apps Fundamentals"
Subscribe to get the Growth Gems newsletter every other Tuesday👇 Hi there, Today's gems are mined from a live-only presentation at AGS Virtual Summit Berlin by Thomas Petit (Growth Consultant). 💎 #1 There are very different kinds of subscriptions, and…
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