Creatives
Post-ATT on iOS, beware of misleading ads and clickbait more than ever because they can significantly mislead creative-based data models & misdirect production processes.
Recorded Webinar: Bidalgo + Gigantic Post IDFA Survival Guide at 17:25 · Featured in Growth Gems #58
Creatives
Have the UA team isolate the creatives and elements that work for focused feedback sessions with the creative team. It can be based on spend, CTR, IPM, etc. This is better than just sharing a spreadsheet and will help them with ideation.
Recorded Webinar: Bidalgo + Gigantic Post IDFA Survival Guide at 40:54 · Featured in Growth Gems #58
Creatives
Start by building a structured creative strategy and naming convention that supports ideation, production and optimization.
Recorded Webinar: Bidalgo + Gigantic Post IDFA Survival Guide at 12:44 · Featured in Growth Gems #58
Sylvain's take: ⛏️ Going Deeper: Matthew shared that a naming convention on the campaign level or even the ad level doesn’t help you at the creative level for AAA campaigns. You need to think through which team (Creative, UA, Product) needs which information to be successful. Examples below.

Creatives
The Facebook Ad Network team is looking at validating ads through AI (SafeDK-style methodology). More info about SafeDK using AI here.
Rewarded Video & Other Ad Formats · Featured in Growth Gems #1
Creatives
If you have few creatives and not a lot of budget, test new creatives within your usual ad sets. If you have a large amount of budget, take 5-10% of your budget to create a creative system: bundle new iterations into one ad set (or multiple ad sets each with 1 creative) and compare to your best-performing creatives.
Creative Online Workshop for UA & Design Teams · Featured in Growth Gems #1
Creatives
Identify where there are strength for each creative (example: great CTR even though the rest is meh) to implement in best performing concepts
Creative Online Workshop for UA & Design Teams · Featured in Growth Gems #1
Creatives
Implement winning creative elements into new concepts and templates.
Creative Online Workshop for UA & Design Teams · Featured in Growth Gems #1
Creatives
Present a challenge and "dare" players to try (Homescapes): use psychology by saying that most people can't achieve something and provide a lack of satisfying ending to get people to try themselves.
Rewarded Video & Other Ad Formats · Featured in Growth Gems #1
Creatives
Keep iterating on a creative if scaling works, stop otherwise
Creative Online Workshop for UA & Design Teams · Featured in Growth Gems #1
Creatives
Identify where there are weaknesses for each creative at each step of the funnel: CTR, CVR, PYR (Install > Payer), ROI, etc. so you can tweak where needed.
Creative Online Workshop for UA & Design Teams · Featured in Growth Gems #1
Creatives
Have an actress on top of the video, influencer-style (Best Fiends), that way you have a thumb stopper then the gameplay.
Rewarded Video & Other Ad Formats · Featured in Growth Gems #1